Hexagonal A* Pathfinding

Image of 'Hexagonal A* Pathfinding' Project

Galactic Empires was meant to be a 4x space game made in C++ with SFML, CEGUI, Thor, Lua, and LuaBridge. Development stopped shortly after due to the realisation of the huge scope of such a project and the lack of experience to finish it. It mainly features A* Pathfinding on a Hexagonal Grid, as well as Lua Integration, CEGUI Integration, and State Management.